[Procedural] Wounded skin generator (Blender 2.8+)
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usd
Hamish Burke
Procedural node network to generate skin with variations of blood and dirt. Offers sliders for positions, scale, and hue of most necessary values. Made in blender 2.92 but should work with future and past version. Using object coordinates so will work with any object you apply it to.
.blend scene containing instructions and 'wounded_skin' material
File Type
.blend
Size
2.26 MB
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